Mobile Apps and Pedagogy
For the past two weeks I've been going through a process of developing a mobile application that would be used primarily as an educational tool. Throughout the process, I was struck with the intensity of it. I guess I shouldn't have been; I should have known that behind an easy-to-use interface and appealing design come hours of hard work both in design and use. Earlier this week I tweeted an article from CNBC about Mark Zuckerberg's Harvard commencement speech this year. The author pulled out quotes from his speech that focused on the idea that the "eureka!" moment a misconception that is a "dangerous lie." I really connected with this concept when I was going through the app development process for my instructional technology class. (I think I Googled "myth of lone developer" to look further into it, when I found Zuckerberg's comments). The process went like this: Create a problem pitch that identified a difficult thing to teach ...



